1st Edition
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
Card 18/105
Vintage 2002 Neo Destiny Magcargo — WotC-era fire-type from the Magcargo line.
Printed in the WotC era when 1st Edition and Unlimited distinctions still applied.
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
How to spot it: No 1st Edition stamp; standard print frame.
Most common version of this card.
| Non Holo | ~$19 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings. |
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TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.
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Tier: None
Stage 1 Magcargo with 60 HP; top attack around 20 damage. Functions as an evolution-chain piece rather than a tournament attacker.
As long as Dark Magcargo is your Active Pokémon, whenever a player puts a Baby Pokémon or Basic Pokémon onto his or her Bench from his or her hand, this power does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working if Dark Magcargo is Asleep, Confused, or Paralyzed.
You may discard a Fire Energy card attached to Dark Magcargo when you use this attack. If you do and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
PSA 10 estimate: WotC-era Magcargo PSA 10 populations vary; small numbers across most sets.
Graded copies command notable premiums over raw, especially for 1st Edition prints.
Other graders: BGS and CGC also grade vintage Pokemon; PSA dominates secondary-market liquidity.