PokedexMagneton › Card 10/64

Magneton

Card 10/64

Vintage 2001 Neo Revelation Magneton — WotC-era Lightning-type from the Magneton line.

Neo RevelationSet
2001Released
Rare HoloRarity
"Big Mama" Tagawa, CR CG gangsIllustrator

01Card Stats

Stage 1 (evolves from Magnemite)
HP 80
TypeMetal
RarityRare Holo
Illustrator"Big Mama" Tagawa, CR CG gangs
WeaknessFire ×2
Retreat●●
SetNeo Revelation
Released2001

02Editions and Print Runs

Printed in the WotC era when 1st Edition and Unlimited distinctions still applied.

1st Edition

How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.

First print window; smaller run than Unlimited.

Unlimited

How to spot it: No 1st Edition stamp; standard print frame.

Most common version of this card.

04Variants and Foiling

Rarity tiers
Rare Holo
Foiling
Holo version with the holo pattern applied to the artwork.
Alt art / specials
No full-art, secret rare, or alternate-art version documented for this print.

05Language and Regional Versions

English
Standard English release.
Japanese
Released in the equivalent Japanese set.
European
Localized European prints exist with translated text.
Other
No documented language-exclusive errors or major regional variants.

06Current Market Value

Holo1st Edition ~$76 · Unlimited ~$25 raw (PriceCharting realized, May 2026)

Vintage WotC holo with edition variants; the 1st Edition print is the chase.

Looking to buy this card?

These links may earn HoloHaul a small commission at no extra cost to you.

07Why Collectors Want It

  • Early-2000s Neo Revelation printing with vintage collector appeal.
  • Evolution of Magnemite — its 1999 Base Set holo is a vintage chase.
  • Required for any complete Magneton master set across eras.
  • Collectors of the Neo Revelation set need this card to finish it.

08Competitive Playability

Tier: None

Stage 1 Magneton with 80 HP; top attack around 30 damage. Functions as an evolution-chain piece rather than a tournament attacker.

09Card Moves and Abilities

Ability: Electromagnetic Power

As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, and Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.

Plasma Cost: Lightning + Lightning + Colorless · 30 damage

If there are any Lightning Energy cards in your discard pile, attach 1 of them to Magneton.

Weakness
Fire ×2
Resistance
Grass -30
Retreat cost
2

10Grading and Population

PSA 10 estimate: WotC-era Magneton PSA 10 populations vary; small numbers across most sets.

Graded copies command notable premiums over raw, especially for 1st Edition prints.

Other graders: BGS and CGC also grade vintage Pokemon; PSA dominates secondary-market liquidity.

← Back to all Magneton cards