1st Edition
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
Printed in the WotC era when 1st Edition and Unlimited distinctions still applied.
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
How to spot it: No 1st Edition stamp; standard print frame.
Most common version of this card.
| Non Holo | ~$13 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings. |
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TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.
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Tier: None
Basic Shuckle with 40 HP; top attack around — damage. Functions as an evolution-chain piece rather than a tournament attacker.
Whenever an attack (including your own) does 40 or less damage to Shuckle (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Shuckle is Asleep, Confused, or Paralyzed.
Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned).
PSA 10 estimate: WotC-era Shuckle PSA 10 populations vary; small numbers across most sets.
Graded copies command notable premiums over raw, especially for 1st Edition prints.
Other graders: BGS and CGC also grade vintage Pokemon; PSA dominates secondary-market liquidity.