1st Edition
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
Card 25/105
Vintage 2002 Neo Destiny Machamp — WotC-era Fighting-type from the Machamp line.
Printed in the WotC era when 1st Edition and Unlimited distinctions still applied.
How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.
First print window; smaller run than Unlimited.
How to spot it: No 1st Edition stamp; standard print frame.
Most common version of this card.
| Non Holo | ~$36 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings. |
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TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.
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Tier: None
Stage 2 Machamp with 100 HP; top attack around 50 damage. Functions as an evolution-chain piece rather than a tournament attacker.
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
PSA 10 estimate: WotC-era Machamp PSA 10 populations vary; small numbers across most sets.
Graded copies command notable premiums over raw, especially for 1st Edition prints.
Other graders: BGS and CGC also grade vintage Pokemon; PSA dominates secondary-market liquidity.