Unlimited
How to spot it: Standard modern card frame; no edition stamp.
All copies share the same Unlimited print frame.
Modern print era — no 1st Edition or Shadowless variants exist for cards printed after the WotC era.
How to spot it: Standard modern card frame; no edition stamp.
All copies share the same Unlimited print frame.
| Holo | ~$8.50 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings. |
|---|---|
| Reverse Holo | ~$3.99 TCGplayer market for the reverse-holo parallel (asking-price proxy). |
TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.
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Tier: None
Stage 2 Dusknoir with 120 HP; top attack around 50 damage. Functions as an evolution-chain piece rather than a tournament attacker.
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
PSA 10 estimate: Modern Common/Uncommon — most copies are not graded because raw value rarely justifies the fee.
Graded populations stay low; usually collected raw or sleeved rather than slabbed.
Other graders: Negligible BGS/CGC submission volume.