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Mewtwo

Card 29/110

Vintage 2002 Legendary Collection Mewtwo — WotC-era Psychic-type from the Mewtwo line.

Legendary CollectionSet
2002Released
RareRarity
Christopher RushIllustrator

01Card Stats

Basic
HP 60
TypePsychic
RarityRare
IllustratorChristopher Rush
WeaknessPsychic ×2
Retreat●●
SetLegendary Collection
Released2002

02Editions and Print Runs

Printed in the WotC era when 1st Edition and Unlimited distinctions still applied.

1st Edition

How to spot it: 1st Edition stamp in the bottom-left of the artwork frame.

First print window; smaller run than Unlimited.

Unlimited

How to spot it: No 1st Edition stamp; standard print frame.

Most common version of this card.

04Variants and Foiling

Rarity tiers
Rare
Foiling
Non-holo standard finish. Reverse-holo parallel exists with the holo pattern applied to the background.
Alt art / specials
No full-art, secret rare, or alternate-art version documented for this print.

05Language and Regional Versions

English
Standard English release.
Japanese
Released in the equivalent Japanese set.
European
Localized European prints exist with translated text.
Other
No documented language-exclusive errors or major regional variants.

06Current Market Value

Non Holo~$42 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings.
Reverse Holo~$746 TCGplayer market for the reverse-holo parallel (asking-price proxy).

TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.

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07Why Collectors Want It

  • Early-2000s Legendary Collection printing with vintage collector appeal.
  • Mewtwo — Pokemon TCG catalog for the Kanto-region Psychic-type Pokemon (Pokedex #150).
  • Required for any complete Mewtwo master set across eras.
  • Collectors of the Legendary Collection set need this card to finish it.

08Competitive Playability

Tier: None

Basic Mewtwo with 60 HP; top attack around — damage. Functions as an evolution-chain piece rather than a tournament attacker.

09Card Moves and Abilities

Energy Control Cost: Psychic

Flip a coin. If heads, choose a basic Energy card attached to 1 of your opponent's Pokémon and attach it to another of your opponent's Pokémon of your choice.

Telekinesis Cost: Psychic + Psychic + Psychic

Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

Weakness
Psychic ×2
Retreat cost
2

10Grading and Population

PSA 10 estimate: WotC-era Mewtwo PSA 10 populations vary; small numbers across most sets.

Graded copies command notable premiums over raw, especially for 1st Edition prints.

Other graders: BGS and CGC also grade vintage Pokemon; PSA dominates secondary-market liquidity.

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