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Kabutops

Card 10/108

EX-era (2007) Power Keepers Kabutops — mid-era Fighting-type print.

Power KeepersSet
2007Released
Rare HoloRarity
Ken SugimoriIllustrator

01Card Stats

Stage 2 (evolves from Kabuto)
HP 110
TypeFighting
RarityRare Holo
IllustratorKen Sugimori
WeaknessGrass ×2
Retreat●●
SetPower Keepers
Released2007

02Editions and Print Runs

Modern print era — no 1st Edition or Shadowless variants exist for cards printed after the WotC era.

Unlimited

How to spot it: Standard modern card frame; no edition stamp.

All copies share the same Unlimited print frame.

04Variants and Foiling

Rarity tiers
Rare Holo
Foiling
Holo version with the holo pattern applied to the artwork. Reverse-holo parallel exists with the holo pattern applied to the background.
Alt art / specials
No full-art, secret rare, or alternate-art version documented for this print.

05Language and Regional Versions

English
Standard English release.
Japanese
Released in the equivalent Japanese set.
European
Localized European prints exist with translated text.
Other
No documented language-exclusive errors or major regional variants.

06Current Market Value

Holo~$16 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings.
Reverse Holo~$24 TCGplayer market for the reverse-holo parallel (asking-price proxy).

TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.

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07Why Collectors Want It

  • Kabutops — Pokemon TCG catalog for the Kanto-region Fighting-type Pokemon (Pokedex #141).
  • Required for any complete Kabutops master set across eras.
  • Collectors of the Power Keepers set need this card to finish it.

08Competitive Playability

Tier: None

Stage 2 Kabutops with 110 HP; top attack around 60 damage. Functions as an evolution-chain piece rather than a tournament attacker.

09Card Moves and Abilities

Ability: Primal Stare

As long as Kabutops is your Active Pokémon, your opponent can't play any Basic Pokémon or Evolution cards from his or her hand to evolve his or her Active Pokémon.

Luring Antenna Cost: Fighting + Colorless · 20 damage

Before doing damage, you may choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. If you do, this attack does 20 damage to the new Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.

Blinding Scythe Cost: Fighting + Fighting + Colorless · 60 damage

Weakness
Grass ×2
Retreat cost
2

10Grading and Population

PSA 10 estimate: Modern Common/Uncommon — most copies are not graded because raw value rarely justifies the fee.

Graded populations stay low; usually collected raw or sleeved rather than slabbed.

Other graders: Negligible BGS/CGC submission volume.

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