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Machamp

Card 65/145

Sun & Moon-era 2017 Guardians Rising Machamp.

Guardians RisingSet
2017Released
Rare HoloRarity
Hitoshi ArigaIllustrator

01Card Stats

Stage 2 (evolves from Machoke)
HP 160
TypeFighting
RarityRare Holo
IllustratorHitoshi Ariga
WeaknessPsychic ×2
Retreat●●●
SetGuardians Rising
Released2017

02Editions and Print Runs

Modern print era — no 1st Edition or Shadowless variants exist for cards printed after the WotC era.

Unlimited

How to spot it: Standard modern card frame; no edition stamp.

All copies share the same Unlimited print frame.

04Variants and Foiling

Rarity tiers
Rare Holo
Foiling
Holo version with the holo pattern applied to the artwork. Reverse-holo parallel exists with the holo pattern applied to the background.
Alt art / specials
No full-art, secret rare, or alternate-art version documented for this print.

05Language and Regional Versions

English
Standard English release.
Japanese
Released in the equivalent Japanese set.
European
Localized European prints exist with translated text.
Other
No documented language-exclusive errors or major regional variants.

06Current Market Value

Holo~$0.47 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings.
Reverse Holo~$0.72 TCGplayer market for the reverse-holo parallel (asking-price proxy).

TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.

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07Why Collectors Want It

  • Final evolution of the Machop line — its 1999 Base Set #8 holo (the iconic 2-Player Starter Set 1st Edition print) is a classic WotC chase.
  • Required for any complete Machamp master set across eras.
  • Collectors of the Guardians Rising set need this card to finish it.

08Competitive Playability

Tier: Niche

Stage 2 Machamp with 160 HP; top attack near 150 damage — playable in casual or rogue lists, not a competitive staple.

09Card Moves and Abilities

Settle the Score Cost: Fighting + Fighting · 20+ damage

This attack does 80 more damage for each Prize card your opponent took on their last turn.

Submission Cost: Fighting + Fighting + Fighting · 150 damage

This Pokémon does 30 damage to itself.

Weakness
Psychic ×2
Retreat cost
3

10Grading and Population

PSA 10 estimate: Modern Common/Uncommon — most copies are not graded because raw value rarely justifies the fee.

Graded populations stay low; usually collected raw or sleeved rather than slabbed.

Other graders: Negligible BGS/CGC submission volume.

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