Unlimited
How to spot it: Standard modern card frame; no edition stamp.
All copies share the same Unlimited print frame.
Modern print era — no 1st Edition or Shadowless variants exist for cards printed after the WotC era.
How to spot it: Standard modern card frame; no edition stamp.
All copies share the same Unlimited print frame.
| Non Holo | ~$2.03 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings. |
|---|---|
| Reverse Holo | ~$4.39 TCGplayer market for the reverse-holo parallel (asking-price proxy). |
TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.
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Tier: None
Stage 2 Vileplume with 120 HP; top attack around 60 damage. Functions as an evolution-chain piece rather than a tournament attacker.
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
PSA 10 estimate: Modern Common/Uncommon — most copies are not graded because raw value rarely justifies the fee.
Graded populations stay low; usually collected raw or sleeved rather than slabbed.
Other graders: Negligible BGS/CGC submission volume.