PokedexFloatzel GL LV.X › Card 104/111

Floatzel GL LV.X

Card 104/111

EX-era (2009) Rising Rivals Floatzel — mid-era water-type print.

Rising RivalsSet
2009Released
Rare Holo LV.XRarity
Mitsuhiro AritaIllustrator

01Card Stats

Level-Up (evolves from Floatzel GL)
HP 100
TypeWater
RarityRare Holo LV.X
IllustratorMitsuhiro Arita
WeaknessLightning ×2
Retreat
SetRising Rivals
Released2009

02Editions and Print Runs

Modern print era — no 1st Edition or Shadowless variants exist for cards printed after the WotC era.

Unlimited

How to spot it: Standard modern card frame; no edition stamp.

All copies share the same Unlimited print frame.

04Variants and Foiling

Rarity tiers
Rare Holo LV.X
Foiling
Holo version with the holo pattern applied to the artwork.
Alt art / specials
No full-art, secret rare, or alternate-art version documented for this print.

05Language and Regional Versions

English
Standard English release.
Japanese
Released in the equivalent Japanese set.
European
Localized European prints exist with translated text.
Other
No documented language-exclusive errors or major regional variants.

06Current Market Value

Holo~$54 TCGplayer market (asking-price proxy); eBay solds may differ — verify current listings.

TCGplayer market is an asking-price proxy and can run above realized eBay sold prices; verify against recent solds before buying or selling.

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07Why Collectors Want It

  • Floatzel — Pokemon TCG catalog (Pokedex #419).
  • Required for any complete Floatzel master set across eras.
  • Collectors of the Rising Rivals set need this card to finish it.

08Competitive Playability

Tier: None

Level-Up Floatzel with 100 HP; top attack around 20 damage. Functions as an evolution-chain piece rather than a tournament attacker.

09Card Moves and Abilities

Ability: Water Rescue

Whenever any of your Water Pokémon (excluding any Floatzel GL) is Knocked Out by damage from your opponent's attack, you may put that Pokémon and all cards that were attached to it from your discard pile into your hand.

Energy Cyclone Cost: Water + Water · 20× damage

Choose as many Energy cards from your hand as you like and show them to your opponent. This attack does 20 damage times the number of Energy cards you chose. Put those Energy cards on top of your deck. Shuffle your deck afterward.

Weakness
Lightning ×2
Retreat cost
0

10Grading and Population

PSA 10 estimate: Modern Common/Uncommon — most copies are not graded because raw value rarely justifies the fee.

Graded populations stay low; usually collected raw or sleeved rather than slabbed.

Other graders: Negligible BGS/CGC submission volume.

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